namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Viewport extents for viewport clipping, also includes depth range.
/// </summary>
struct ViewportExtents
#pragma warning disable CS0649
public ushort X;
public ushort Width;
public ushort Y;
public ushort Height;
public float DepthNear;
public float DepthFar;
#pragma warning restore CS0649
}