using LibHac;
using Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy;
namespace Ryujinx.HLE.HOS.Services.Fs
{
class IMultiCommitManager : DisposableIpcService // 6.0.0+
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IMultiCommitManager> _baseCommitManager;
public IMultiCommitManager(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IMultiCommitManager> baseCommitManager)
_baseCommitManager = baseCommitManager;
}
[CommandHipc(1)] // 6.0.0+
// Add(object<nn::fssrv::sf::IFileSystem>)
public ResultCode Add(ServiceCtx context)
IFileSystem fileSystem = GetObject<IFileSystem>(context, 0);
Result result = _baseCommitManager.Target.Add(fileSystem.GetBaseFileSystem());
return (ResultCode)result.Value;
[CommandHipc(2)] // 6.0.0+
// Commit()
public ResultCode Commit(ServiceCtx context)
Result result = _baseCommitManager.Target.Commit();
protected override void Dispose(bool isDisposing)
if (isDisposing)
_baseCommitManager?.Dispose();