namespace Ryujinx.Graphics.Gal
{
public class ShaderDeclInfo
public string Name { get; private set; }
public int Index { get; private set; }
public int Cbuf { get; private set; }
public int Size { get; private set; }
public ShaderDeclInfo(string Name, int Index, int Cbuf = 0, int Size = 1)
this.Name = Name;
this.Index = Index;
this.Cbuf = Cbuf;
this.Size = Size;
}
internal void Enlarge(int NewSize)
if (Size < NewSize)
Size = NewSize;
internal void SetCbufOffs(int Offs)
if (Index < Offs)
Index = Offs;