using ChocolArm64.Memory;
using System;
using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.Handles
{
class HSharedMem
private List<(AMemory, long)> Positions;
public EventHandler<EventArgs> MemoryMapped;
public EventHandler<EventArgs> MemoryUnmapped;
public HSharedMem()
Positions = new List<(AMemory, long)>();
}
public void AddVirtualPosition(AMemory Memory, long Position)
lock (Positions)
Positions.Add((Memory, Position));
MemoryMapped?.Invoke(this, EventArgs.Empty);
public void RemoveVirtualPosition(AMemory Memory, long Position)
Positions.Remove((Memory, Position));
MemoryUnmapped?.Invoke(this, EventArgs.Empty);
public (AMemory, long)[] GetVirtualPositions()
return Positions.ToArray();