//
// Copyright (c) 2019-2021 Ryujinx
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp
{
public static class FixedPointHelper
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int ToInt(long value, int qBits)
return (int)(value >> qBits);
}
public static float ToFloat(long value, int qBits)
return (float)value / (1 << qBits);
public static int ToFixed(float value, int qBits)
return (int)(value * (1 << qBits));
public static int RoundUpAndToInt(long value, int qBits)
int half = 1 << (qBits - 1);
return ToInt(value + half, qBits);