using System;
using System.IO;
using System.Linq;
namespace Ryujinx.HLE.Utilities
{
public struct UInt128
public long High { get; }
public long Low { get; }
public UInt128(long low, long high)
Low = low;
High = high;
}
public UInt128(string hex)
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
throw new ArgumentException("Invalid Hex value!", nameof(hex));
Low = Convert.ToInt64(hex.Substring(16), 16);
High = Convert.ToInt64(hex.Substring(0, 16), 16);
public void Write(BinaryWriter binaryWriter)
binaryWriter.Write(Low);
binaryWriter.Write(High);
public override string ToString()
return High.ToString("x16") + Low.ToString("x16");
public bool IsZero()
return (Low | High) == 0;