using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using System;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel
{
static class KernelStatic
[ThreadStatic]
private static KernelContext Context;
private static KThread CurrentThread;
public static Result StartInitialProcess(
KernelContext context,
ProcessCreationInfo creationInfo,
ReadOnlySpan<int> capabilities,
int mainThreadPriority,
ThreadStart customThreadStart)
KProcess process = new KProcess(context);
Result result = process.Initialize(
creationInfo,
capabilities,
context.ResourceLimit,
MemoryRegion.Service,
null,
customThreadStart);
if (result != Result.Success)
return result;
}
process.DefaultCpuCore = 3;
context.Processes.TryAdd(process.Pid, process);
return process.Start(mainThreadPriority, 0x1000UL);
internal static void SetKernelContext(KernelContext context, KThread thread)
Context = context;
CurrentThread = thread;
internal static KThread GetCurrentThread()
return CurrentThread;
internal static KProcess GetCurrentProcess()
return GetCurrentThread().Owner;
internal static KProcess GetProcessByPid(ulong pid)
if (Context.Processes.TryGetValue(pid, out KProcess process))
return process;
return null;