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ryujinx-final/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/QueueBufferObject.cs

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using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
[StructLayout(LayoutKind.Explicit)]
struct QueueBufferObject
{
[FieldOffset(0x0)]
public long Timestamp;
[FieldOffset(0x8)]
public int IsAutoTimestamp;
[FieldOffset(0xC)]
public Rect Crop;
[FieldOffset(0x1C)]
public int ScalingMode;
[FieldOffset(0x20)]
public HalTransform Transform;
[FieldOffset(0x24)]
public int StickyTransform;
[FieldOffset(0x28)]
public int Unknown;
[FieldOffset(0x2C)]
public int SwapInterval;
[FieldOffset(0x30)]
public MultiFence Fence;
}
}