using System;
using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.Services.Nv
{
class NvMapFb
private List<long> BufferOffs;
public NvMapFb()
BufferOffs = new List<long>();
}
public void AddBufferOffset(long Offset)
BufferOffs.Add(Offset);
public bool HasBufferOffset(int Index)
if ((uint)Index >= BufferOffs.Count)
return false;
return true;
public long GetBufferOffset(int Index)
throw new ArgumentOutOfRangeException(nameof(Index));
return BufferOffs[Index];