using Ryujinx.Cpu;
using Ryujinx.Cpu.Tracking;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Memory
{
/// <summary>
/// Represents physical memory, accessible from the GPU.
/// This is actually working CPU virtual addresses, of memory mapped on the application process.
/// </summary>
class PhysicalMemory
public const int PageSize = Cpu.MemoryManager.PageSize;
private readonly Cpu.MemoryManager _cpuMemory;
/// Creates a new instance of the physical memory.
/// <param name="cpuMemory">CPU memory manager of the application process</param>
public PhysicalMemory(Cpu.MemoryManager cpuMemory)
_cpuMemory = cpuMemory;
}
/// Gets a span of data from the application process.
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes to be range</param>
/// <param name="tracked">True if read tracking is triggered on the span</param>
/// <returns>A read only span of the data at the specified memory location</returns>
public ReadOnlySpan<byte> GetSpan(ulong address, int size, bool tracked = false)
return _cpuMemory.GetSpan(address, size, tracked);
/// Gets a writable region from the application process.
/// <returns>A writable region with the data at the specified memory location</returns>
public WritableRegion GetWritableRegion(ulong address, int size)
return _cpuMemory.GetWritableRegion(address, size);
/// Reads data from the application process.
/// <typeparam name="T">Type of the structure</typeparam>
/// <param name="gpuVa">Address to read from</param>
/// <returns>The data at the specified memory location</returns>
public T Read<T>(ulong address) where T : unmanaged
return MemoryMarshal.Cast<byte, T>(GetSpan(address, Unsafe.SizeOf<T>()))[0];
/// Writes data to the application process.
/// <param name="address">Address to write into</param>
/// <param name="data">Data to be written</param>
public void Write(ulong address, ReadOnlySpan<byte> data)
_cpuMemory.Write(address, data);
/// Writes data to the application process, without any tracking.
public void WriteUntracked(ulong address, ReadOnlySpan<byte> data)
_cpuMemory.WriteUntracked(address, data);
/// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <returns>The memory tracking handle</returns>
public CpuRegionHandle BeginTracking(ulong address, ulong size)
return _cpuMemory.BeginTracking(address, size);
/// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
/// <param name="granularity">Desired granularity of write tracking</param>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, ulong granularity = 4096)
return _cpuMemory.BeginGranularTracking(address, size, granularity);
/// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity = 4096)
return _cpuMemory.BeginSmartGranularTracking(address, size, granularity);