using System;
namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct VibrationValue
public float AmplitudeLow;
public float FrequencyLow;
public float AmplitudeHigh;
public float FrequencyHigh;
public override bool Equals(object obj)
return obj is VibrationValue value &&
AmplitudeLow == value.AmplitudeLow &&
AmplitudeHigh == value.AmplitudeHigh;
}
public override int GetHashCode()
return HashCode.Combine(AmplitudeLow, AmplitudeHigh);