namespace Ryujinx.Common.Configuration.Hid
{
public struct NpadControllerRight
public ControllerInputId StickX { get; set; }
public bool InvertStickX { get; set; }
public ControllerInputId StickY { get; set; }
public bool InvertStickY { get; set; }
public ControllerInputId StickButton { get; set; }
public ControllerInputId ButtonA { get; set; }
public ControllerInputId ButtonB { get; set; }
public ControllerInputId ButtonX { get; set; }
public ControllerInputId ButtonY { get; set; }
public ControllerInputId ButtonPlus { get; set; }
public ControllerInputId ButtonR { get; set; }
public ControllerInputId ButtonZr { get; set; }
public ControllerInputId ButtonSl { get; set; }
public ControllerInputId ButtonSr { get; set; }
}