using Ryujinx.HLE.HOS.Services.Account.Acc.AsyncContext;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
class IAsyncNetworkServiceLicenseKindContext : IAsyncContext
private NetworkServiceLicenseKind? _serviceLicenseKind;
public IAsyncNetworkServiceLicenseKindContext(AsyncExecution asyncExecution, NetworkServiceLicenseKind? serviceLicenseKind) : base(asyncExecution)
_serviceLicenseKind = serviceLicenseKind;
}
[CommandHipc(100)]
// GetNetworkServiceLicenseKind() -> nn::account::NetworkServiceLicenseKind
public ResultCode GetNetworkServiceLicenseKind(ServiceCtx context)
if (!AsyncExecution.IsInitialized)
return ResultCode.AsyncExecutionNotInitialized;
if (!AsyncExecution.SystemEvent.ReadableEvent.IsSignaled())
return ResultCode.Unknown41;
if (!_serviceLicenseKind.HasValue)
return ResultCode.MissingNetworkServiceLicenseKind;
context.ResponseData.Write((uint)_serviceLicenseKind.Value);
return ResultCode.Success;