using Ryujinx.Audio.Renderer.Device;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Server;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
using AudioRendererManagerImpl = Ryujinx.Audio.Renderer.Server.AudioRendererManager;
namespace Ryujinx.HLE.HOS.Services.Audio
{
class AudioRendererManager : IAudioRendererManager
private AudioRendererManagerImpl _impl;
private VirtualDeviceSessionRegistry _registry;
public AudioRendererManager(AudioRendererManagerImpl impl, VirtualDeviceSessionRegistry registry)
_impl = impl;
_registry = registry;
}
public ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context, out IAudioDevice outObject, int revision, ulong appletResourceUserId)
outObject = new AudioDevice(_registry, context.Device.System.KernelContext, appletResourceUserId, revision);
return ResultCode.Success;
public ulong GetWorkBufferSize(ref AudioRendererConfiguration parameter)
return AudioRendererManagerImpl.GetWorkBufferSize(ref parameter);
public ResultCode OpenAudioRenderer(ServiceCtx context, out IAudioRenderer obj, ref AudioRendererConfiguration parameter, ulong workBufferSize, ulong appletResourceUserId, KTransferMemory workBufferTransferMemory, uint processHandle)
var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
ResultCode result = (ResultCode)_impl.OpenAudioRenderer(out AudioRenderSystem renderer, memoryManager, ref parameter, appletResourceUserId, workBufferTransferMemory.Address, workBufferTransferMemory.Size, processHandle);
if (result == ResultCode.Success)
obj = new AudioRenderer.AudioRenderer(renderer);
else
obj = null;
return result;