using FFmpeg.AutoGen;
using System;
namespace Ryujinx.Graphics.Nvdec.H264
{
unsafe class FFmpegContext : IDisposable
private readonly AVCodec* _codec;
private AVPacket* _packet;
private AVCodecContext* _context;
public FFmpegContext()
_codec = ffmpeg.avcodec_find_decoder(AVCodecID.AV_CODEC_ID_H264);
_context = ffmpeg.avcodec_alloc_context3(_codec);
ffmpeg.avcodec_open2(_context, _codec, null);
_packet = ffmpeg.av_packet_alloc();
}
public int DecodeFrame(Surface output, ReadOnlySpan<byte> bitstream)
// Ensure the packet is clean before proceeding
ffmpeg.av_packet_unref(_packet);
fixed (byte* ptr = bitstream)
_packet->data = ptr;
_packet->size = bitstream.Length;
int rc = ffmpeg.avcodec_send_packet(_context, _packet);
if (rc != 0)
return rc;
return ffmpeg.avcodec_receive_frame(_context, output.Frame);
public void Dispose()
fixed (AVPacket** ppPacket = &_packet)
ffmpeg.av_packet_free(ppPacket);
ffmpeg.avcodec_close(_context);
fixed (AVCodecContext** ppContext = &_context)
ffmpeg.avcodec_free_context(ppContext);