namespace Ryujinx.HLE.Loaders.Elf
{
struct ElfSymbol
public string Name { get; private set; }
public ElfSymbolType Type { get; private set; }
public ElfSymbolBinding Binding { get; private set; }
public ElfSymbolVisibility Visibility { get; private set; }
public bool IsFuncOrObject =>
Type == ElfSymbolType.SttFunc ||
Type == ElfSymbolType.SttObject;
public bool IsGlobalOrWeak =>
Binding == ElfSymbolBinding.StbGlobal ||
Binding == ElfSymbolBinding.StbWeak;
public int ShIdx { get; private set; }
public long Value { get; private set; }
public long Size { get; private set; }
public ElfSymbol(
string name,
int info,
int other,
int shIdx,
long value,
long size)
Name = name;
Type = (ElfSymbolType)(info & 0xf);
Binding = (ElfSymbolBinding)(info >> 4);
Visibility = (ElfSymbolVisibility)other;
ShIdx = shIdx;
Value = value;
Size = size;
}