using Ryujinx.Graphics.Gal;
using Ryujinx.HLE.Gpu.Engines;
namespace Ryujinx.HLE.Gpu
{
class NvGpu
public IGalRenderer Renderer { get; private set; }
public NvGpuFifo Fifo { get; private set; }
public NvGpuEngine2d Engine2d { get; private set; }
public NvGpuEngine3d Engine3d { get; private set; }
public NvGpuEngineDma EngineDma { get; private set; }
public NvGpu(IGalRenderer Renderer)
this.Renderer = Renderer;
Fifo = new NvGpuFifo(this);
Engine2d = new NvGpuEngine2d(this);
Engine3d = new NvGpuEngine3d(this);
EngineDma = new NvGpuEngineDma(this);
}