using System;
using System.IO;
namespace Spv.Generator
{
public class LiteralInteger : Operand, IEquatable<LiteralInteger>
[ThreadStatic]
private static GeneratorPool<LiteralInteger> _pool;
internal static void RegisterPool(GeneratorPool<LiteralInteger> pool)
_pool = pool;
}
internal static void UnregisterPool()
_pool = null;
public OperandType Type => OperandType.Number;
private enum IntegerType
UInt32,
Int32,
UInt64,
Int64,
Float32,
Float64,
private IntegerType _integerType;
private ulong _data;
public ushort WordCount { get; private set; }
public LiteralInteger() { }
private static LiteralInteger New()
return _pool.Allocate();
private LiteralInteger Set(ulong data, IntegerType integerType, ushort wordCount)
_data = data;
_integerType = integerType;
WordCount = wordCount;
return this;
public static implicit operator LiteralInteger(int value) => New().Set((ulong)value, IntegerType.Int32, 1);
public static implicit operator LiteralInteger(uint value) => New().Set(value, IntegerType.UInt32, 1);
public static implicit operator LiteralInteger(long value) => New().Set((ulong)value, IntegerType.Int64, 2);
public static implicit operator LiteralInteger(ulong value) => New().Set(value, IntegerType.UInt64, 2);
public static implicit operator LiteralInteger(float value) => New().Set(BitConverter.SingleToUInt32Bits(value), IntegerType.Float32, 1);
public static implicit operator LiteralInteger(double value) => New().Set(BitConverter.DoubleToUInt64Bits(value), IntegerType.Float64, 2);
public static implicit operator LiteralInteger(Enum value) => New().Set((ulong)(int)(object)value, IntegerType.Int32, 1);
// NOTE: this is not in the standard, but this is some syntax sugar useful in some instructions (TypeInt ect)
public static implicit operator LiteralInteger(bool value) => New().Set(Convert.ToUInt64(value), IntegerType.Int32, 1);
public static LiteralInteger CreateForEnum<T>(T value) where T : Enum
return value;
public void WriteOperand(BinaryWriter writer)
if (WordCount == 1)
writer.Write((uint)_data);
else
writer.Write(_data);
public override bool Equals(object obj)
return obj is LiteralInteger literalInteger && Equals(literalInteger);
public bool Equals(LiteralInteger cmpObj)
return Type == cmpObj.Type && _integerType == cmpObj._integerType && _data == cmpObj._data;
public override int GetHashCode()
return DeterministicHashCode.Combine(Type, _data);
public bool Equals(Operand obj)
public override string ToString() => $"{_integerType} {_data}";