namespace Ryujinx.Common.Configuration.Hid
{
public struct NpadControllerLeft
public ControllerInputId StickX { get; set; }
public bool InvertStickX { get; set; }
public ControllerInputId StickY { get; set; }
public bool InvertStickY { get; set; }
public ControllerInputId StickButton { get; set; }
public ControllerInputId ButtonMinus { get; set; }
public ControllerInputId ButtonL { get; set; }
public ControllerInputId ButtonZl { get; set; }
public ControllerInputId ButtonSl { get; set; }
public ControllerInputId ButtonSr { get; set; }
public ControllerInputId DPadUp { get; set; }
public ControllerInputId DPadDown { get; set; }
public ControllerInputId DPadLeft { get; set; }
public ControllerInputId DPadRight { get; set; }
}