using ChocolArm64;
namespace Ryujinx.Core.OsHle.Handles
{
class KThread : KSynchronizationObject
public AThread Thread { get; private set; }
public int ProcessorId { get; private set; }
public int Priority { get; set; }
public int Handle { get; set; }
public int ThreadId => Thread.ThreadId;
public KThread(AThread Thread, int ProcessorId, int Priority)
this.Thread = Thread;
this.ProcessorId = ProcessorId;
this.Priority = Priority;
}