using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace ARMeilleure.IntermediateRepresentation
{
class BasicBlock : IEquatable<BasicBlock>, IIntrusiveListNode<BasicBlock>
private const uint MaxSuccessors = 2;
private int _succCount;
private BasicBlock _succ0;
private BasicBlock _succ1;
private HashSet<BasicBlock> _domFrontiers;
public int Index { get; set; }
public BasicBlockFrequency Frequency { get; set; }
public BasicBlock ListPrevious { get; set; }
public BasicBlock ListNext { get; set; }
public IntrusiveList<Operation> Operations { get; }
public List<BasicBlock> Predecessors { get; }
public BasicBlock ImmediateDominator { get; set; }
public int SuccessorsCount => _succCount;
public HashSet<BasicBlock> DominanceFrontiers
get
if (_domFrontiers == null)
_domFrontiers = new HashSet<BasicBlock>();
}
return _domFrontiers;
public BasicBlock() : this(index: -1) { }
public BasicBlock(int index)
Operations = new IntrusiveList<Operation>();
Predecessors = new List<BasicBlock>();
Index = index;
public void AddSuccessor(BasicBlock block)
ArgumentNullException.ThrowIfNull(block);
if ((uint)_succCount + 1 > MaxSuccessors)
ThrowSuccessorOverflow();
block.Predecessors.Add(this);
GetSuccessorUnsafe(_succCount++) = block;
public void RemoveSuccessor(int index)
if ((uint)index >= (uint)_succCount)
ThrowOutOfRange(nameof(index));
ref BasicBlock oldBlock = ref GetSuccessorUnsafe(index);
oldBlock.Predecessors.Remove(this);
oldBlock = null;
if (index == 0)
_succ0 = _succ1;
_succCount--;
public BasicBlock GetSuccessor(int index)
return GetSuccessorUnsafe(index);
private ref BasicBlock GetSuccessorUnsafe(int index)
return ref Unsafe.Add(ref _succ0, index);
public void SetSuccessor(int index, BasicBlock block)
oldBlock = block;
public void Append(Operation node)
Operation last = Operations.Last;
// Append node before terminal or to end if no terminal.
if (last == default)
Operations.AddLast(node);
return;
switch (last.Instruction)
case Instruction.Return:
case Instruction.Tailcall:
case Instruction.BranchIf:
Operations.AddBefore(last, node);
break;
default:
private static void ThrowOutOfRange(string name) => throw new ArgumentOutOfRangeException(name);
private static void ThrowSuccessorOverflow() => throw new OverflowException($"BasicBlock can only have {MaxSuccessors} successors.");
public bool Equals(BasicBlock other)
return other == this;
public override bool Equals(object obj)
return Equals(obj as BasicBlock);
public override int GetHashCode()
return base.GetHashCode();