using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Common
{
public static class BinaryReaderExtensions
public unsafe static T ReadStruct<T>(this BinaryReader reader)
where T : unmanaged
return MemoryMarshal.Cast<byte, T>(reader.ReadBytes(Unsafe.SizeOf<T>()))[0];
}
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
writer.Write(data);
public static void Write(this BinaryWriter writer, UInt128 value)
writer.Write((ulong)value);
writer.Write((ulong)(value >> 64));