using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan.Queries
{
class BufferedQuery : IDisposable
private const int MaxQueryRetries = 5000;
private const long DefaultValue = -1;
private const long DefaultValueInt = 0xFFFFFFFF;
private readonly Vk _api;
private readonly Device _device;
private readonly PipelineFull _pipeline;
private QueryPool _queryPool;
private bool _isReset;
private readonly BufferHolder _buffer;
private readonly IntPtr _bufferMap;
private readonly CounterType _type;
private bool _result32Bit;
private bool _isSupported;
private long _defaultValue;
public unsafe BufferedQuery(VulkanRenderer gd, Device device, PipelineFull pipeline, CounterType type, bool result32Bit)
_api = gd.Api;
_device = device;
_pipeline = pipeline;
_type = type;
_result32Bit = result32Bit;
_isSupported = QueryTypeSupported(gd, type);
if (_isSupported)
QueryPipelineStatisticFlags flags = type == CounterType.PrimitivesGenerated ?
QueryPipelineStatisticFlags.GeometryShaderPrimitivesBit : 0;
var queryPoolCreateInfo = new QueryPoolCreateInfo()
SType = StructureType.QueryPoolCreateInfo,
QueryCount = 1,
QueryType = GetQueryType(type),
PipelineStatistics = flags
};
gd.Api.CreateQueryPool(device, queryPoolCreateInfo, null, out _queryPool).ThrowOnError();
}
var buffer = gd.BufferManager.Create(gd, sizeof(long), forConditionalRendering: true);
_bufferMap = buffer.Map(0, sizeof(long));
_defaultValue = result32Bit ? DefaultValueInt : DefaultValue;
Marshal.WriteInt64(_bufferMap, _defaultValue);
_buffer = buffer;
private bool QueryTypeSupported(VulkanRenderer gd, CounterType type)
return type switch
CounterType.SamplesPassed => true,
CounterType.TransformFeedbackPrimitivesWritten => gd.Capabilities.SupportsTransformFeedbackQueries,
CounterType.PrimitivesGenerated => gd.Capabilities.SupportsGeometryShader,
_ => false
private static QueryType GetQueryType(CounterType type)
CounterType.SamplesPassed => QueryType.Occlusion,
CounterType.PrimitivesGenerated => QueryType.PipelineStatistics,
CounterType.TransformFeedbackPrimitivesWritten => QueryType.TransformFeedbackStreamExt,
_ => QueryType.Occlusion
public Auto<DisposableBuffer> GetBuffer()
return _buffer.GetBuffer();
public void Reset()
End(false);
Begin();
public void Begin()
_pipeline.BeginQuery(this, _queryPool, !_isReset);
_isReset = false;
public unsafe void End(bool withResult)
_pipeline.EndQuery(_queryPool);
if (withResult && _isSupported)
_pipeline.CopyQueryResults(this);
else
// Dummy result, just return 0.
Marshal.WriteInt64(_bufferMap, 0);
public bool TryGetResult(out long result)
result = Marshal.ReadInt64(_bufferMap);
return result != _defaultValue;
public long AwaitResult(AutoResetEvent wakeSignal = null)
long data = _defaultValue;
if (wakeSignal == null)
while (data == _defaultValue)
data = Marshal.ReadInt64(_bufferMap);
int iterations = 0;
while (data == _defaultValue && iterations++ < MaxQueryRetries)
if (data == _defaultValue)
wakeSignal.WaitOne(1);
if (iterations >= MaxQueryRetries)
Logger.Error?.Print(LogClass.Gpu, $"Error: Query result {_type} timed out. Took more than {MaxQueryRetries} tries.");
return data;
public void PoolReset(CommandBuffer cmd)
_api.CmdResetQueryPool(cmd, _queryPool, 0, 1);
_isReset = true;
public void PoolCopy(CommandBufferScoped cbs)
var buffer = _buffer.GetBuffer(cbs.CommandBuffer, true).Get(cbs, 0, sizeof(long)).Value;
QueryResultFlags flags = QueryResultFlags.ResultWaitBit;
if (!_result32Bit)
flags |= QueryResultFlags.Result64Bit;
_api.CmdCopyQueryPoolResults(
cbs.CommandBuffer,
_queryPool,
0,
1,
buffer,
(ulong)(_result32Bit ? sizeof(int) : sizeof(long)),
flags);
public unsafe void Dispose()
_buffer.Dispose();
_api.DestroyQueryPool(_device, _queryPool, null);
_queryPool = default;