using ARMeilleure.Memory;
using Ryujinx.Cpu;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.Memory;
namespace Ryujinx.HLE.HOS
{
interface IArmProcessContext : IProcessContext
IDiskCacheLoadState Initialize(
string titleIdText,
string displayVersion,
bool diskCacheEnabled,
ulong codeAddress,
ulong codeSize);
}
class ArmProcessContext<T> : IArmProcessContext where T : class, IVirtualMemoryManagerTracked, IMemoryManager
private readonly ulong _pid;
private readonly GpuContext _gpuContext;
private readonly ICpuContext _cpuContext;
private T _memoryManager;
public IVirtualMemoryManager AddressSpace => _memoryManager;
public ArmProcessContext(ulong pid, ICpuEngine cpuEngine, GpuContext gpuContext, T memoryManager, bool for64Bit)
if (memoryManager is IRefCounted rc)
rc.IncrementReferenceCount();
gpuContext.RegisterProcess(pid, memoryManager);
_pid = pid;
_gpuContext = gpuContext;
_cpuContext = cpuEngine.CreateCpuContext(memoryManager, for64Bit);
_memoryManager = memoryManager;
public IExecutionContext CreateExecutionContext(ExceptionCallbacks exceptionCallbacks)
return _cpuContext.CreateExecutionContext(exceptionCallbacks);
public void Execute(IExecutionContext context, ulong codeAddress)
_cpuContext.Execute(context, codeAddress);
public IDiskCacheLoadState Initialize(
ulong codeSize)
_cpuContext.PrepareCodeRange(codeAddress, codeSize);
return _cpuContext.LoadDiskCache(titleIdText, displayVersion, diskCacheEnabled);
public void InvalidateCacheRegion(ulong address, ulong size)
_cpuContext.InvalidateCacheRegion(address, size);
public void Dispose()
if (_memoryManager is IRefCounted rc)
rc.DecrementReferenceCount();
_memoryManager = null;
_gpuContext.UnregisterProcess(_pid);