using ARMeilleure.Translation.PTC;
using Avalonia;
using Avalonia.Rendering;
using Avalonia.Threading;
using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.System;
using Ryujinx.Common.SystemInfo;
using Ryujinx.Modules;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
namespace Ryujinx.Ava
{
internal class Program
public static double WindowScaleFactor { get; set; }
public static double ActualScaleFactor { get; set; }
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; }
public static RenderTimer RenderTimer { get; private set; }
[DllImport("user32.dll", SetLastError = true)]
public static extern int MessageBoxA(IntPtr hWnd, string text, string caption, uint type);
private const uint MB_ICONWARNING = 0x30;
private const int BaseDpi = 96;
public static void Main(string[] args)
Version = ReleaseInformations.GetVersion();
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
}
PreviewerDetached = true;
Initialize(args);
RenderTimer = new RenderTimer();
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
RenderTimer.Dispose();
public static AppBuilder BuildAvaloniaApp()
return AppBuilder.Configure<App>()
.UsePlatformDetect()
.With(new X11PlatformOptions
EnableMultiTouch = true,
EnableIme = true,
UseEGL = false,
UseGpu = false
})
.With(new Win32PlatformOptions
EnableMultitouch = true,
UseWgl = false,
AllowEglInitialization = false,
CompositionBackdropCornerRadius = 8.0f,
.UseSkia()
.AfterSetup(_ =>
AvaloniaLocator.CurrentMutable
.Bind<IRenderTimer>().ToConstant(RenderTimer)
.Bind<IRenderLoop>().ToConstant(new RenderLoop(RenderTimer, Dispatcher.UIThread));
.LogToTrace();
private static void Initialize(string[] args)
// Parse arguments
CommandLineState.ParseArguments(args);
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
Console.Title = $"Ryujinx Console {Version}";
// Hook unhandled exception and process exit events.
AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
// Setup base data directory.
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
// Initialize the configuration.
ConfigurationState.Initialize();
// Initialize the logger system.
LoggerModule.Initialize();
// Initialize Discord integration.
DiscordIntegrationModule.Initialize();
ReloadConfig();
ForceDpiAware.Windows();
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
ActualScaleFactor = ForceDpiAware.GetActualScaleFactor() / BaseDpi;
// Logging system information.
PrintSystemInfo();
// Enable OGL multithreading on the driver, when available.
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
MainWindow.ShowKeyErrorOnLoad = true;
if (CommandLineState.LaunchPathArg != null)
MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
public static void ReloadConfig()
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
// Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath))
ConfigurationPath = localConfigurationPath;
else if (File.Exists(appDataConfigurationPath))
ConfigurationPath = appDataConfigurationPath;
if (ConfigurationPath == null)
// No configuration, we load the default values and save it to disk
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath);
else
if (ConfigurationFileFormat.TryLoad(ConfigurationPath, out ConfigurationFileFormat configurationFileFormat))
ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath);
Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}");
// Check if graphics backend was overridden
if (CommandLineState.OverrideGraphicsBackend != null)
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
private static void PrintSystemInfo()
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
SystemInfo.Gather().Print();
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(Logger.GetEnabledLevels().Count == 0 ? "<None>" : string.Join(", ", Logger.GetEnabledLevels()))}");
if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
Logger.Notice.Print(LogClass.Application, $"Launch Mode: Custom Path {AppDataManager.BaseDirPath}");
Logger.Notice.Print(LogClass.Application, $"Launch Mode: {AppDataManager.Mode}");
private static void ProcessUnhandledException(Exception ex, bool isTerminating)
Ptc.Close();
PtcProfiler.Stop();
string message = $"Unhandled exception caught: {ex}";
Logger.Error?.PrintMsg(LogClass.Application, message);
if (Logger.Error == null)
Logger.Notice.PrintMsg(LogClass.Application, message);
if (isTerminating)
Exit();
public static void Exit()
DiscordIntegrationModule.Exit();
Ptc.Dispose();
PtcProfiler.Dispose();
Logger.Shutdown();