using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Stencil back test state.
/// </summary>
struct StencilBackTestState
public Boolean32 TwoSided;
public StencilOp BackSFail;
public StencilOp BackDpFail;
public StencilOp BackDpPass;
public CompareOp BackFunc;
}