using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
{
class NvHostSyncpt
public const int SyncptsCount = 192;
private int[] CounterMin;
private int[] CounterMax;
private long EventMask;
private ConcurrentDictionary<EventWaitHandle, int> Waiters;
public NvHostSyncpt()
CounterMin = new int[SyncptsCount];
CounterMax = new int[SyncptsCount];
Waiters = new ConcurrentDictionary<EventWaitHandle, int>();
}
public int GetMin(int Id)
return CounterMin[Id];
public int GetMax(int Id)
return CounterMax[Id];
public int Increment(int Id)
if (((EventMask >> Id) & 1) != 0)
Interlocked.Increment(ref CounterMax[Id]);
return IncrementMin(Id);
public int IncrementMin(int Id)
int Value = Interlocked.Increment(ref CounterMin[Id]);
WakeUpWaiters(Id, Value);
return Value;
public int IncrementMax(int Id)
return Interlocked.Increment(ref CounterMax[Id]);
public void AddWaiter(int Threshold, EventWaitHandle WaitEvent)
if (!Waiters.TryAdd(WaitEvent, Threshold))
throw new InvalidOperationException();
public bool RemoveWaiter(EventWaitHandle WaitEvent)
return Waiters.TryRemove(WaitEvent, out _);
private void WakeUpWaiters(int Id, int NewValue)
foreach (KeyValuePair<EventWaitHandle, int> KV in Waiters)
if (MinCompare(Id, NewValue, CounterMax[Id], KV.Value))
KV.Key.Set();
Waiters.TryRemove(KV.Key, out _);
public bool MinCompare(int Id, int Threshold)
return MinCompare(Id, CounterMin[Id], CounterMax[Id], Threshold);
private bool MinCompare(int Id, int Min, int Max, int Threshold)
int MinDiff = Min - Threshold;
int MaxDiff = Max - Threshold;
return MinDiff >= 0;
else
return (uint)MaxDiff >= (uint)MinDiff;