using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
{
[StructLayout(LayoutKind.Sequential)]
struct ZcullGetInfoArguments
public int WidthAlignPixels;
public int HeightAlignPixels;
public int PixelSquaresByAliquots;
public int AliquotTotal;
public int RegionByteMultiplier;
public int RegionHeaderSize;
public int SubregionHeaderSize;
public int SubregionWidthAlignPixels;
public int SubregionHeightAlignPixels;
public int SubregionCount;
}