using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Ssl.SslService;
using Ryujinx.HLE.HOS.Services.Ssl.Types;
namespace Ryujinx.HLE.HOS.Services.Ssl
{
[Service("ssl")]
class ISslService : IpcService
// NOTE: The SSL service is used by games to connect it to various official online services, which we do not intend to support.
// In this case it is acceptable to stub all calls of the service.
public ISslService(ServiceCtx context) { }
[CommandHipc(0)]
// CreateContext(nn::ssl::sf::SslVersion, u64, pid) -> object<nn::ssl::sf::ISslContext>
public ResultCode CreateContext(ServiceCtx context)
SslVersion sslVersion = (SslVersion)context.RequestData.ReadUInt32();
ulong pidPlaceholder = context.RequestData.ReadUInt64();
MakeObject(context, new ISslContext(context));
Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { sslVersion });
return ResultCode.Success;
}
[CommandHipc(5)]
// SetInterfaceVersion(u32)
public ResultCode SetInterfaceVersion(ServiceCtx context)
// 1 = 3.0.0+, 2 = 5.0.0+, 3 = 6.0.0+
uint interfaceVersion = context.RequestData.ReadUInt32();
Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { interfaceVersion });