using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.Input;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Nfp
{
class IUser : IpcService
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
private const HidControllerId NpadId = HidControllerId.ControllerPlayer1;
private State _state = State.NonInitialized;
private DeviceState _deviceState = DeviceState.Initialized;
private KEvent _activateEvent;
private KEvent _deactivateEvent;
private KEvent _availabilityChangeEvent;
public IUser(Horizon system)
_commands = new Dictionary<int, ServiceProcessRequest>
{ 0, Initialize },
{ 17, AttachActivateEvent },
{ 18, AttachDeactivateEvent },
{ 19, GetState },
{ 20, GetDeviceState },
{ 21, GetNpadId },
{ 23, AttachAvailabilityChangeEvent }
};
_activateEvent = new KEvent(system);
_deactivateEvent = new KEvent(system);
_availabilityChangeEvent = new KEvent(system);
}
public long Initialize(ServiceCtx context)
Logger.PrintStub(LogClass.ServiceNfp);
_state = State.Initialized;
return 0;
public long AttachActivateEvent(ServiceCtx context)
if (context.Process.HandleTable.GenerateHandle(_activateEvent.ReadableEvent, out int handle) != KernelResult.Success)
throw new InvalidOperationException("Out of handles!");
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
public long AttachDeactivateEvent(ServiceCtx context)
if (context.Process.HandleTable.GenerateHandle(_deactivateEvent.ReadableEvent, out int handle) != KernelResult.Success)
public long GetState(ServiceCtx context)
context.ResponseData.Write((int)_state);
public long GetDeviceState(ServiceCtx context)
context.ResponseData.Write((int)_deviceState);
public long GetNpadId(ServiceCtx context)
context.ResponseData.Write((int)NpadId);
public long AttachAvailabilityChangeEvent(ServiceCtx context)
if (context.Process.HandleTable.GenerateHandle(_availabilityChangeEvent.ReadableEvent, out int handle) != KernelResult.Success)