using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Hid;
namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager
{
class NfpDevice
public KEvent ActivateEvent;
public KEvent DeactivateEvent;
public void SignalActivate() => ActivateEvent.ReadableEvent.Signal();
public void SignalDeactivate() => DeactivateEvent.ReadableEvent.Signal();
public NfpDeviceState State = NfpDeviceState.Unavailable;
public PlayerIndex Handle;
public NpadIdType NpadIdType;
public string AmiiboId;
public bool UseRandomUuid;
}