using System;
using System.Diagnostics;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
class Operation : INode
public Instruction Inst { get; private set; }
private Operand[] _dests;
public Operand Dest
get
return _dests.Length != 0 ? _dests[0] : null;
}
set
if (value != null && value.Type == OperandType.LocalVariable)
value.AsgOp = this;
if (value != null)
_dests = new[] { value };
else
_dests = Array.Empty<Operand>();
public int DestsCount => _dests.Length;
private Operand[] _sources;
public int SourcesCount => _sources.Length;
public int Index { get; }
private Operation(Operand[] sources)
// The array may be modified externally, so we store a copy.
_sources = (Operand[])sources.Clone();
for (int index = 0; index < _sources.Length; index++)
Operand source = _sources[index];
if (source.Type == OperandType.LocalVariable)
source.UseOps.Add(this);
public Operation(Instruction inst, int index, Operand[] dests, Operand[] sources) : this(sources)
Inst = inst;
Index = index;
_dests = (Operand[])dests.Clone();
for (int dstIndex = 0; dstIndex < dests.Length; dstIndex++)
Operand dest = dests[dstIndex];
if (dest != null && dest.Type == OperandType.LocalVariable)
dest.AsgOp = this;
public Operation(Instruction inst, Operand dest, params Operand[] sources) : this(sources)
if (dest != null)
_dests = new[] { dest };
public Operation(Instruction inst, int index, Operand dest, params Operand[] sources) : this(inst, dest, sources)
public void AppendDests(Operand[] operands)
int startIndex = _dests.Length;
Array.Resize(ref _dests, startIndex + operands.Length);
for (int index = 0; index < operands.Length; index++)
Operand dest = operands[index];
Debug.Assert(dest.AsgOp == null);
_dests[startIndex + index] = dest;
public void AppendSources(Operand[] operands)
int startIndex = _sources.Length;
Array.Resize(ref _sources, startIndex + operands.Length);
Operand source = operands[index];
_sources[startIndex + index] = source;
public Operand GetDest(int index)
return _dests[index];
public Operand GetSource(int index)
return _sources[index];
public void SetDest(int index, Operand dest)
Operand oldDest = _dests[index];
if (oldDest != null && oldDest.Type == OperandType.LocalVariable)
oldDest.AsgOp = null;
_dests[index] = dest;
public void SetSource(int index, Operand source)
Operand oldSrc = _sources[index];
if (oldSrc != null && oldSrc.Type == OperandType.LocalVariable)
oldSrc.UseOps.Remove(this);
if (source != null && source.Type == OperandType.LocalVariable)
_sources[index] = source;
protected void RemoveSource(int index)
SetSource(index, null);
Operand[] newSources = new Operand[_sources.Length - 1];
Array.Copy(_sources, 0, newSources, 0, index);
Array.Copy(_sources, index + 1, newSources, index, _sources.Length - (index + 1));
_sources = newSources;
public void TurnIntoCopy(Operand source)
TurnInto(Instruction.Copy, source);
public void TurnInto(Instruction newInst, Operand source)
Inst = newInst;
foreach (Operand oldSrc in _sources)
_sources = new Operand[] { source };