using Ryujinx.OsHle.Objects.FspSrv;
using static Ryujinx.OsHle.Objects.ObjHelper;
namespace Ryujinx.OsHle.Services
{
static partial class Service
public static long FspSrvInitialize(ServiceCtx Context)
return 0;
}
public static long FspSrvMountSdCard(ServiceCtx Context)
MakeObject(Context, new IFileSystem(Context.Ns.VFs.GetSdCardPath()));
public static long FspSrvMountSaveData(ServiceCtx Context)
MakeObject(Context, new IFileSystem(Context.Ns.VFs.GetGameSavesPath()));
public static long FspSrvOpenDataStorageByCurrentProcess(ServiceCtx Context)
MakeObject(Context, new IStorage(Context.Ns.VFs.RomFs));
public static long FspSrvOpenRomStorage(ServiceCtx Context)
public static long FspSrvGetGlobalAccessLogMode(ServiceCtx Context)
Context.ResponseData.Write(0);