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ryujinx-final/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager.cs

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using Ryujinx.Audio.Common;
using Ryujinx.Audio.Output;
using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
using AudioOutManagerImpl = Ryujinx.Audio.Output.AudioOutputManager;
namespace Ryujinx.HLE.HOS.Services.Audio
{
class AudioOutManager : IAudioOutManager
{
private AudioOutManagerImpl _impl;
public AudioOutManager(AudioOutManagerImpl impl)
{
_impl = impl;
}
public string[] ListAudioOuts()
{
return _impl.ListAudioOuts();
}
public ResultCode OpenAudioOut(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume)
{
var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
ResultCode result = (ResultCode)_impl.OpenAudioOut(out outputDeviceName, out outputConfiguration, out AudioOutputSystem outSystem, memoryManager, inputDeviceName, SampleFormat.PcmInt16, ref parameter, appletResourceUserId, processHandle, volume);
if (result == ResultCode.Success)
{
obj = new AudioOut.AudioOut(outSystem, context.Device.System.KernelContext, processHandle);
}
else
{
obj = null;
}
return result;
}
}
}