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ryujinx-final/Ryujinx.HLE/HOS/Services/Vi/ISystemDisplayService.cs

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C#
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using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.Logging;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Vi
{
class ISystemDisplayService : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public ISystemDisplayService()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
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{ 2205, SetLayerZ },
{ 2207, SetLayerVisibility },
{ 3200, GetDisplayMode }
};
}
public static long SetLayerZ(ServiceCtx Context)
{
Context.Device.Log.PrintStub(LogClass.ServiceVi, "Stubbed.");
return 0;
}
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public static long SetLayerVisibility(ServiceCtx Context)
{
Context.Device.Log.PrintStub(LogClass.ServiceVi, "Stubbed.");
return 0;
}
public static long GetDisplayMode(ServiceCtx Context)
{
//TODO: De-hardcode resolution.
Context.ResponseData.Write(1280);
Context.ResponseData.Write(720);
Context.ResponseData.Write(60.0f);
Context.ResponseData.Write(0);
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return 0;
}
}
}