namespace Ryujinx.Graphics.Shader
{
enum OutputTopology
PointList = 1,
LineStrip = 6,
TriangleStrip = 7
}
static class OutputTopologyExtensions
public static string ToGlslString(this OutputTopology topology)
switch (topology)
case OutputTopology.LineStrip: return "line_strip";
case OutputTopology.PointList: return "points";
case OutputTopology.TriangleStrip: return "triangle_strip";
return "points";