using System;
using System.IO;
namespace Ryujinx.HLE.HOS
{
class HomebrewRomFsStream : Stream
private Stream _baseStream;
private long _positionOffset;
public HomebrewRomFsStream(Stream baseStream, long positionOffset)
_baseStream = baseStream;
_positionOffset = positionOffset;
_baseStream.Position = _positionOffset;
}
public override bool CanRead => _baseStream.CanRead;
public override bool CanSeek => _baseStream.CanSeek;
public override bool CanWrite => false;
public override long Length => _baseStream.Length - _positionOffset;
public override long Position
get
return _baseStream.Position - _positionOffset;
set
_baseStream.Position = value + _positionOffset;
public override void Flush()
_baseStream.Flush();
public override int Read(byte[] buffer, int offset, int count)
return _baseStream.Read(buffer, offset, count);
public override long Seek(long offset, SeekOrigin origin)
if (origin == SeekOrigin.Begin)
offset += _positionOffset;
return _baseStream.Seek(offset, origin);
public override void SetLength(long value)
throw new NotImplementedException();
public override void Write(byte[] buffer, int offset, int count)
protected override void Dispose(bool disposing)
if (disposing)
_baseStream.Dispose();