using Gtk;
using System;
namespace Ryujinx.Ui.Helper
{
static class SortHelper
public static int TimePlayedSort(ITreeModel model, TreeIter a, TreeIter b)
string aValue = model.GetValue(a, 5).ToString();
string bValue = model.GetValue(b, 5).ToString();
if (aValue.Length > 4 && aValue[^4..] == "mins")
aValue = (float.Parse(aValue[0..^5]) * 60).ToString();
}
else if (aValue.Length > 3 && aValue[^3..] == "hrs")
aValue = (float.Parse(aValue[0..^4]) * 3600).ToString();
else if (aValue.Length > 4 && aValue[^4..] == "days")
aValue = (float.Parse(aValue[0..^5]) * 86400).ToString();
else
aValue = aValue[0..^1];
if (bValue.Length > 4 && bValue[^4..] == "mins")
bValue = (float.Parse(bValue[0..^5]) * 60).ToString();
else if (bValue.Length > 3 && bValue[^3..] == "hrs")
bValue = (float.Parse(bValue[0..^4]) * 3600).ToString();
else if (bValue.Length > 4 && bValue[^4..] == "days")
bValue = (float.Parse(bValue[0..^5]) * 86400).ToString();
bValue = bValue[0..^1];
if (float.Parse(aValue) > float.Parse(bValue))
return -1;
else if (float.Parse(bValue) > float.Parse(aValue))
return 1;
return 0;
public static int LastPlayedSort(ITreeModel model, TreeIter a, TreeIter b)
string aValue = model.GetValue(a, 6).ToString();
string bValue = model.GetValue(b, 6).ToString();
if (aValue == "Never")
aValue = DateTime.UnixEpoch.ToString();
if (bValue == "Never")
bValue = DateTime.UnixEpoch.ToString();
return DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
public static int FileSizeSort(ITreeModel model, TreeIter a, TreeIter b)
string aValue = model.GetValue(a, 8).ToString();
string bValue = model.GetValue(b, 8).ToString();
if (aValue[^3..] == "GiB")
aValue = (float.Parse(aValue[0..^3]) * 1024).ToString();
aValue = aValue[0..^3];
if (bValue[^3..] == "GiB")
bValue = (float.Parse(bValue[0..^3]) * 1024).ToString();
bValue = bValue[0..^3];