namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Buffer to texture copy parameters.
/// </summary>
struct CopyBufferTexture
#pragma warning disable CS0649
public MemoryLayout MemoryLayout;
public int Width;
public int Height;
public int Depth;
public int RegionZ;
public ushort RegionX;
public ushort RegionY;
#pragma warning restore CS0649
}