using System;
namespace Ryujinx.Ui
{
public class StatusUpdatedEventArgs : EventArgs
public bool VSyncEnabled;
public string HostStatus;
public string GameStatus;
public string GpuName;
public StatusUpdatedEventArgs(bool vSyncEnabled, string hostStatus, string gameStatus, string gpuName)
VSyncEnabled = vSyncEnabled;
HostStatus = hostStatus;
GameStatus = gameStatus;
GpuName = gpuName;
}