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ryujinx-final/Ryujinx.Core/OsHle/CondVar.cs

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using Ryujinx.Core.OsHle.Handles;
using System.Collections.Generic;
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using System.Threading;
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namespace Ryujinx.Core.OsHle
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{
public class CondVar
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{
private Process Process;
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private long CondVarAddress;
private long Timeout;
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private bool OwnsCondVarValue;
private List<HThread> WaitingThreads;
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public CondVar(Process Process, long CondVarAddress, long Timeout)
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{
this.Process = Process;
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this.CondVarAddress = CondVarAddress;
this.Timeout = Timeout;
WaitingThreads = new List<HThread>();
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}
public void WaitForSignal(HThread Thread)
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{
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int Count = Process.Memory.ReadInt32(CondVarAddress);
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if (Count <= 0)
{
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lock (WaitingThreads)
{
WaitingThreads.Add(Thread);
}
if (Timeout == -1)
{
Process.Scheduler.WaitForSignal(Thread);
}
else
{
Process.Scheduler.WaitForSignal(Thread, (int)(Timeout / 1000000));
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lock (WaitingThreads)
{
WaitingThreads.Remove(Thread);
}
}
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}
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AcquireCondVarValue();
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Count = Process.Memory.ReadInt32(CondVarAddress);
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if (Count > 0)
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{
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Process.Memory.WriteInt32(CondVarAddress, Count - 1);
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}
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ReleaseCondVarValue();
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}
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public void SetSignal(HThread Thread, int Count)
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{
lock (WaitingThreads)
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{
if (Count == -1)
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{
Process.Scheduler.Signal(WaitingThreads.ToArray());
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AcquireCondVarValue();
Process.Memory.WriteInt32(CondVarAddress, WaitingThreads.Count);
ReleaseCondVarValue();
WaitingThreads.Clear();
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}
else
{
if (WaitingThreads.Count > 0)
{
int HighestPriority = WaitingThreads[0].Priority;
int HighestPrioIndex = 0;
for (int Index = 1; Index < WaitingThreads.Count; Index++)
{
if (HighestPriority > WaitingThreads[Index].Priority)
{
HighestPriority = WaitingThreads[Index].Priority;
HighestPrioIndex = Index;
}
}
Process.Scheduler.Signal(WaitingThreads[HighestPrioIndex]);
WaitingThreads.RemoveAt(HighestPrioIndex);
}
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AcquireCondVarValue();
Process.Memory.WriteInt32(CondVarAddress, Count);
ReleaseCondVarValue();
}
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}
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Process.Scheduler.Suspend(Thread.ProcessorId);
Process.Scheduler.Resume(Thread);
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}
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private void AcquireCondVarValue()
{
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if (!OwnsCondVarValue)
{
while (!Process.Memory.AcquireAddress(CondVarAddress))
{
Thread.Yield();
}
OwnsCondVarValue = true;
}
}
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private void ReleaseCondVarValue()
{
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if (OwnsCondVarValue)
{
OwnsCondVarValue = false;
Process.Memory.ReleaseAddress(CondVarAddress);
}
}
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}
}