using Ryujinx.HLE.FileSystem;
namespace Ryujinx.HLE.HOS.Services.Arp
{
class ApplicationLaunchProperty
public ulong TitleId;
public int Version;
public byte BaseGameStorageId;
public byte UpdateGameStorageId;
#pragma warning disable CS0649
public short Padding;
#pragma warning restore CS0649
public static ApplicationLaunchProperty Default
get
return new ApplicationLaunchProperty
TitleId = 0x00,
Version = 0x00,
BaseGameStorageId = (byte)StorageId.NandSystem,
UpdateGameStorageId = (byte)StorageId.None
};
}
public static ApplicationLaunchProperty GetByPid(ServiceCtx context)
// TODO: Handle ApplicationLaunchProperty as array when pid will be supported and return the right item.
// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
TitleId = context.Device.Application.TitleId,