using Avalonia;
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common.Configuration;
using Silk.NET.Vulkan;
using SPB.Graphics.OpenGL;
using SPB.Windowing;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public partial class RendererHost : UserControl, IDisposable
private readonly GraphicsDebugLevel _graphicsDebugLevel;
private EmbeddedWindow _currentWindow;
public bool IsVulkan { get; private set; }
public RendererHost(GraphicsDebugLevel graphicsDebugLevel)
_graphicsDebugLevel = graphicsDebugLevel;
InitializeComponent();
}
public RendererHost()
public void CreateOpenGL()
Dispose();
_currentWindow = new OpenGLEmbeddedWindow(3, 3, _graphicsDebugLevel);
Initialize();
IsVulkan = false;
private void Initialize()
_currentWindow.WindowCreated += CurrentWindow_WindowCreated;
_currentWindow.SizeChanged += CurrentWindow_SizeChanged;
Content = _currentWindow;
public void CreateVulkan()
_currentWindow = new VulkanEmbeddedWindow();
IsVulkan = true;
public OpenGLContextBase GetContext()
if (_currentWindow is OpenGLEmbeddedWindow openGlEmbeddedWindow)
return openGlEmbeddedWindow.Context;
return null;
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
base.OnDetachedFromVisualTree(e);
private void CurrentWindow_SizeChanged(object sender, Size e)
SizeChanged?.Invoke(sender, e);
private void CurrentWindow_WindowCreated(object sender, IntPtr e)
RendererInitialized?.Invoke(this, EventArgs.Empty);
public void MakeCurrent()
openGlEmbeddedWindow.MakeCurrent();
public void MakeCurrent(SwappableNativeWindowBase window)
openGlEmbeddedWindow.MakeCurrent(window);
public void SwapBuffers()
openGlEmbeddedWindow.SwapBuffers();
public event EventHandler<EventArgs> RendererInitialized;
public event Action<object, Size> SizeChanged;
public void Dispose()
if (_currentWindow != null)
_currentWindow.WindowCreated -= CurrentWindow_WindowCreated;
_currentWindow.SizeChanged -= CurrentWindow_SizeChanged;
public SurfaceKHR CreateVulkanSurface(Instance instance, Vk api)
return (_currentWindow is VulkanEmbeddedWindow vulkanEmbeddedWindow)
? vulkanEmbeddedWindow.CreateSurface(instance)
: default;