using ChocolArm64.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.Utilities
{
class StructWriter
private AMemory Memory;
public long Position { get; private set; }
public StructWriter(AMemory Memory, long Position)
this.Memory = Memory;
this.Position = Position;
}
public void Write<T>(T Value) where T : struct
AMemoryHelper.Write(Memory, Position, Value);
Position += Marshal.SizeOf<T>();