using System;
namespace Ryujinx.Graphics.Gal
{
public struct GalVertexAttrib
public int Index { get; private set; }
public bool IsConst { get; private set; }
public int Offset { get; private set; }
public IntPtr Pointer { get; private set; }
public GalVertexAttribSize Size { get; private set; }
public GalVertexAttribType Type { get; private set; }
public bool IsBgra { get; private set; }
public GalVertexAttrib(
int Index,
bool IsConst,
int Offset,
IntPtr Pointer,
GalVertexAttribSize Size,
GalVertexAttribType Type,
bool IsBgra)
this.Index = Index;
this.IsConst = IsConst;
this.Pointer = Pointer;
this.Offset = Offset;
this.Size = Size;
this.Type = Type;
this.IsBgra = IsBgra;
}