using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.HOS.Applets;
using System;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls
{
internal partial class SwkbdAppletDialog : UserControl
private Predicate<int> _checkLength;
private int _inputMax;
private int _inputMin;
private string _placeholder;
private ContentDialog _host;
public SwkbdAppletDialog(string mainText, string secondaryText, string placeholder)
MainText = mainText;
SecondaryText = secondaryText;
DataContext = this;
_placeholder = placeholder;
InitializeComponent();
Input.Watermark = _placeholder;
Input.AddHandler(TextInputEvent, Message_TextInput, RoutingStrategies.Tunnel, true);
SetInputLengthValidation(0, int.MaxValue); // Disable by default.
}
public SwkbdAppletDialog()
public string Message { get; set; } = "";
public string MainText { get; set; } = "";
public string SecondaryText { get; set; } = "";
public static async Task<(UserResult Result, string Input)> ShowInputDialog(StyleableWindow window, string title, SoftwareKeyboardUiArgs args)
ContentDialog contentDialog = new ContentDialog();
UserResult result = UserResult.Cancel;
SwkbdAppletDialog content = new SwkbdAppletDialog(args.HeaderText, args.SubtitleText, args.GuideText)
Message = args.InitialText ?? ""
};
string input = string.Empty;
var overlay = new ContentDialogOverlayWindow()
Height = window.Bounds.Height,
Width = window.Bounds.Width,
Position = window.PointToScreen(new Point())
window.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
overlay.Position = window.PointToScreen(new Point());
contentDialog = overlay.ContentDialog;
bool opened = false;
content.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
content._host = contentDialog;
contentDialog.Title = title;
contentDialog.PrimaryButtonText = args.SubmitText;
contentDialog.IsPrimaryButtonEnabled = content._checkLength(content.Message.Length);
contentDialog.SecondaryButtonText = "";
contentDialog.CloseButtonText = LocaleManager.Instance[LocaleKeys.InputDialogCancel];
contentDialog.Content = content;
TypedEventHandler<ContentDialog, ContentDialogClosedEventArgs> handler = (sender, eventArgs) =>
if (eventArgs.Result == ContentDialogResult.Primary)
result = UserResult.Ok;
input = content.Input.Text;
contentDialog.Closed += handler;
overlay.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
if (opened)
return;
opened = true;
await contentDialog.ShowAsync(overlay);
contentDialog.Closed -= handler;
overlay.Close();
await overlay.ShowDialog(window);
return (result, input);
public void SetInputLengthValidation(int min, int max)
_inputMin = Math.Min(min, max);
_inputMax = Math.Max(min, max);
Error.IsVisible = false;
Error.FontStyle = FontStyle.Italic;
if (_inputMin <= 0 && _inputMax == int.MaxValue) // Disable.
_checkLength = length => true;
else if (_inputMin > 0 && _inputMax == int.MaxValue)
Error.IsVisible = true;
Error.Text = string.Format(LocaleManager.Instance[LocaleKeys.SwkbdMinCharacters], _inputMin);
_checkLength = length => _inputMin <= length;
else
Error.Text = string.Format(LocaleManager.Instance[LocaleKeys.SwkbdMinRangeCharacters], _inputMin, _inputMax);
_checkLength = length => _inputMin <= length && length <= _inputMax;
Message_TextInput(this, new TextInputEventArgs());
private void Message_TextInput(object sender, TextInputEventArgs e)
if (_host != null)
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
private void Message_KeyUp(object sender, KeyEventArgs e)
if (e.Key == Key.Enter && _host.IsPrimaryButtonEnabled)
_host.Hide(ContentDialogResult.Primary);