using System.IO;
namespace Ryujinx.Graphics.VDec
{
class VpxBitStreamWriter : BitStreamWriter
public VpxBitStreamWriter(Stream baseStream) : base(baseStream) { }
public void WriteU(int value, int valueSize)
WriteBits(value, valueSize);
}
public void WriteS(int value, int valueSize)
bool sign = value < 0;
if (sign)
value = -value;
WriteBits((value << 1) | (sign ? 1 : 0), valueSize + 1);
public void WriteDeltaQ(int value)
bool deltaCoded = value != 0;
WriteBit(deltaCoded);
if (deltaCoded)
WriteBits(value, 4);