38 lines
931 B
C#
38 lines
931 B
C#
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namespace Ryujinx.Graphics.Gpu.Engine.Threed
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{
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/// <summary>
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/// Indirect draw type, which can be indexed or non-indexed, with or without a draw count.
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/// </summary>
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enum IndirectDrawType
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{
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/// <summary>
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/// Non-indexed draw without draw count.
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/// </summary>
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DrawIndirect = 0,
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/// <summary>
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/// Indexed draw without draw count.
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/// </summary>
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DrawIndexedIndirect = Indexed,
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/// <summary>
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/// Non-indexed draw with draw count.
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/// </summary>
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DrawIndirectCount = Count,
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/// <summary>
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/// Indexed draw with draw count.
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/// </summary>
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DrawIndexedIndirectCount = Indexed | Count,
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/// <summary>
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/// Indexed flag.
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/// </summary>
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Indexed = 1 << 0,
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/// <summary>
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/// Draw count flag.
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/// </summary>
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Count = 1 << 1
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}
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}
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