using Ryujinx.Audio.Common;
using System;
namespace Ryujinx.Audio.Backends.Common
{
public static class BackendHelper
public static int GetSampleSize(SampleFormat format)
return format switch
SampleFormat.PcmInt8 => sizeof(byte),
SampleFormat.PcmInt16 => sizeof(ushort),
SampleFormat.PcmInt24 => 3,
SampleFormat.PcmInt32 => sizeof(int),
SampleFormat.PcmFloat => sizeof(float),
_ => throw new ArgumentException($"{format}"),
};
}
public static int GetSampleCount(SampleFormat format, int channelCount, int bufferSize)
return bufferSize / GetSampleSize(format) / channelCount;