using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.Memory.Tracking
{
/// <summary>
/// A MultiRegionHandle that attempts to segment a region's handles into the regions requested
/// to avoid iterating over granular chunks for canonically large regions.
/// If minimum granularity is to be expected, use MultiRegionHandle.
/// </summary>
public class SmartMultiRegionHandle : IMultiRegionHandle
/// A list of region handles starting at each granularity size increment.
private readonly RegionHandle[] _handles;
private readonly ulong _address;
private readonly ulong _granularity;
private readonly ulong _size;
private MemoryTracking _tracking;
private readonly int _id;
public bool Dirty { get; private set; } = true;
internal SmartMultiRegionHandle(MemoryTracking tracking, ulong address, ulong size, ulong granularity, int id)
// For this multi-region handle, the handle list starts empty.
// As regions are queried, they are added to the _handles array at their start index.
// When a region being added overlaps another, the existing region is split.
// A query can therefore scan multiple regions, though with no overlaps they can cover a large area.
_tracking = tracking;
_handles = new RegionHandle[size / granularity];
_granularity = granularity;
_address = address;
_size = size;
_id = id;
}
public void SignalWrite()
Dirty = true;
public void ForceDirty(ulong address, ulong size)
foreach (var handle in _handles)
if (handle != null && handle.OverlapsWith(address, size))
handle.ForceDirty();
public void RegisterAction(RegionSignal action)
if (handle != null)
handle?.RegisterAction((address, size) => action(handle.Address, handle.Size));
public void RegisterPreciseAction(PreciseRegionSignal action)
handle?.RegisterPreciseAction((address, size, write) => action(handle.Address, handle.Size, write));
public void QueryModified(Action<ulong, ulong> modifiedAction)
if (!Dirty)
return;
Dirty = false;
QueryModified(_address, _size, modifiedAction);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private ulong HandlesToBytes(int handles)
return (ulong)handles * _granularity;
private void SplitHandle(int handleIndex, int splitIndex)
RegionHandle handle = _handles[handleIndex];
ulong address = _address + HandlesToBytes(handleIndex);
ulong size = HandlesToBytes(splitIndex - handleIndex);
// First, the target handle must be removed. Its data can still be used to determine the new handles.
RegionSignal signal = handle.PreAction;
handle.Dispose();
RegionHandle splitLow = _tracking.BeginTracking(address, size, _id);
splitLow.Parent = this;
if (signal != null)
splitLow.RegisterAction(signal);
_handles[handleIndex] = splitLow;
RegionHandle splitHigh = _tracking.BeginTracking(address + size, handle.Size - size, _id);
splitHigh.Parent = this;
splitHigh.RegisterAction(signal);
_handles[splitIndex] = splitHigh;
private void CreateHandle(int startHandle, int lastHandle)
ulong startAddress = _address + HandlesToBytes(startHandle);
// Scan for the first handle before us. If it's overlapping us, it must be split.
for (int i = startHandle - 1; i >= 0; i--)
RegionHandle handle = _handles[i];
if (handle.EndAddress > startAddress)
SplitHandle(i, startHandle);
return; // The remainer of this handle should be filled in later on.
break;
// Scan for handles after us. We should create a handle that goes up to this handle's start point, if present.
for (int i = startHandle + 1; i <= lastHandle; i++)
// Fill up to the found handle.
handle = _tracking.BeginTracking(startAddress, HandlesToBytes(i - startHandle), _id);
handle.Parent = this;
_handles[startHandle] = handle;
// Can fill the whole range.
_handles[startHandle] = _tracking.BeginTracking(startAddress, HandlesToBytes(1 + lastHandle - startHandle), _id);
_handles[startHandle].Parent = this;
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction)
int startHandle = (int)((address - _address) / _granularity);
int lastHandle = (int)((address + (size - 1) - _address) / _granularity);
ulong rgStart = _address + (ulong)startHandle * _granularity;
ulong rgSize = 0;
ulong endAddress = _address + ((ulong)lastHandle + 1) * _granularity;
int i = startHandle;
while (i <= lastHandle)
if (handle == null)
// Missing handle. A new handle must be created.
CreateHandle(i, lastHandle);
handle = _handles[i];
if (handle.EndAddress > endAddress)
// End address of handle is beyond the end of the search. Force a split.
SplitHandle(i, lastHandle + 1);
if (handle.Dirty)
rgSize += handle.Size;
handle.Reprotect();
else
// Submit the region scanned so far as dirty
if (rgSize != 0)
modifiedAction(rgStart, rgSize);
rgSize = 0;
rgStart = handle.EndAddress;
i += (int)(handle.Size / _granularity);
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction, int sequenceNumber)
if (handle.Dirty && sequenceNumber != handle.SequenceNumber)
handle.SequenceNumber = sequenceNumber;
public void Dispose()
handle?.Dispose();